The carefully selected press clippings and resources in this section have been chosen to provide a clear sense of both the forest and the trees in the landscape of emerging technology. Included are not only information about the technologies themselves but also clues to the context within which they are developed and used. New ideas, experimental projects, challenges and trends, substantive research, views on the future, and more, are discussed in the articles here. Eight categories of curated content provide both the latest news and the most important seminal works related to the technologies that have been studied in the Horizon Project.

newscientist.com

Magnets Join Race to Replace Transistors in Computers: -... Scientists at Technical University of Munich (TUM) have discovered a way to grow a computer chip ...

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Adult Education: Finally Hip to the Game: This article describes the landscape of mobile and/or game-oriented products that allow adult learners ...

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slate.com

Why Students Prefer to Learn From a Machine: ... New Jersey Institute of Technology instructors have been using a program called E-Rater as a ...

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nytimes.com

Creating an Ever-Flexible Center for Tech Innovation: ... Mr. Huttenlocher, dean of Cornell Tech, a closely watched collaboration in New York City between ...

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eschoolnews.com

Top ed-tech stories to watch: Maker movement makes waves: eSchoolNews has a series of posts on key ed-tech trends for the new school year and this particular one focuses on the ...

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Canvas Network Announces Minecraft MOOCs and App in a Suite of 15 MOOCs for K-12 Teachers, Students and Parents: ... Instructure has unveiled a suite of MOOCs including two Minecraft MOOCs that aim to help teachers ...

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forbes.com

MIT Team Turns 6.9 Million Clicks Into Insights To Improve Online Education: ... MIT researchers are leveraging viewer data to help them enhance videos used in online courses. ...

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Comfortably numb: how virtual reality can soothe nervous patients: ... At the Perpetuo Socorro hospital in Gran Canaria, a patient recently used a virtual reality ...

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Let's Build Something Together-Maker Spaces and 20% Time: Give students a chance to explore their creativity with maker spaces and 20% time. ...

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