The carefully selected press clippings and resources in this section have been chosen to provide a clear sense of both the forest and the trees in the landscape of emerging technology. Included are not only information about the technologies themselves but also clues to the context within which they are developed and used. New ideas, experimental projects, challenges and trends, substantive research, views on the future, and more, are discussed in the articles here. Eight categories of curated content provide both the latest news and the most important seminal works related to the technologies that have been studied in the Horizon Project.

none

What’s A Learning Simulation?: ... "No student learns everything presented in any medium. This is true of lectures, textbooks, ...

Library
Popularity:
0
Your rating: None
Interestingness:
100
none

British Museum to be digitally recreated in Minecraft: The British Museum in London - complete with all of its exhibits - is to be recreated in the video game Minecraft in hopes to serve as an ...

Library
Popularity:
0
Your rating: None
Interestingness:
55
none

Adult Education: Finally Hip to the Game: This article describes the landscape of mobile and/or game-oriented products that allow adult learners ...

Library
Popularity:
0
Your rating: None
Interestingness:
8

Canvas Network Announces Minecraft MOOCs and App in a Suite of 15 MOOCs for K-12 Teachers, Students and Parents: ... Instructure has unveiled a suite of MOOCs including two Minecraft MOOCs that aim to help teachers ...

Library
Popularity:
0
Your rating: None
Interestingness:
6

How this university is using video games to help teenage girls find careers in science, math fields: CEO and dean of Northeastern University’s Seattle campus is spearheading a plan to launch three free video games that ...

Library
Popularity:
0
Your rating: None
Interestingness:
0
none

Developers get serious: Expanding how video games are used: ... More people in more places are playing games created for serious purposes. These ...

Library
Popularity:
0
Your rating: None
Interestingness:
0
blogs.kqed.org

Beyond Minecraft: Games That Inspire Building and Exploration: ... The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the ...

Library
Popularity:
0
Your rating: None
Interestingness:
0
blogs.kqed.org

Kids’ Video Games: Source of Fun, Pain, and Profit: -... This week on All Tech, MindShift is exploring kids and technology with posts and radio pieces ...

Library
Popularity:
0
Your rating: None
Interestingness:
0
none

How games can organize millions of people to accomplish great things (book excerpt): ... This piece brings to light the power of gaming and how it is being used and could be used to a ...

Library
Popularity:
0
Your rating: None
Interestingness:
0

Recent Comments

Navigator Friends

Who's Online

There are currently 0 users and 163 guests online.