The carefully selected press clippings and resources in this section have been chosen to provide a clear sense of both the forest and the trees in the landscape of emerging technology. Included are not only information about the technologies themselves but also clues to the context within which they are developed and used. New ideas, experimental projects, challenges and trends, substantive research, views on the future, and more, are discussed in the articles here. Eight categories of curated content provide both the latest news and the most important seminal works related to the technologies that have been studied in the Horizon Project.
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Hyperreal Video Game Designs: Outerra's new engine uses satellite information about earth to height-map a virtual world. The technology will ... Library
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How Games Can Influence Learning: This article brings together many perspectives to highlight the capacity of game-like or game-based curriculum ... Library
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How Video Games Are Infiltrating - and Improving - Every Part of Our Lives: This article discusses how gaming culture is becoming part of everyday culture and will only grow in importance in ... Library
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Gaming Education: ... This post looks at gaming in education and how the new approcah of "gamification", which is ... Library
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